CACHE BREAKER● 0 · WALL 1/12 · LIVES 3
Break the cache.Left and right, or drag; space or a tap to launch. Some blocks take two hits; some drop a power: a wider paddle, a second pulse, a slow pulse. Three lives, twelve walls.
Blocks score ten to fifty by row, a cleared wall a hundred times its number, and every life left at the end five hundred. Faster per wall, moving blocks from seven, a block that re-caches from nine.
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